We’ve decided to split the DLC and its accompanying update into two separate updates, as we realized we’d never make it on time with DLC without the quality suffering. And we can’t do that! So the update is live now, and the DLC will be live early next year instead! A little later than intended, but just as good as intended.
Read the full thing & patch notes on Steam, as always.
Along with the Update 1.30 update notes we have also revealed the new DLC – Ancient Beasts. We’ll be making a proper announcement for that on a separate occasion when we have the trailer and a release date ready!
Please swing by the store page to wishlist it, or check out the full 1.30 notes and announcement, on Steam, as always.
You’ll find the Update Notes for 1.30 on Steam, as always.
The update itself will release in the next week, along with the announcement & reveal of our first DLC!
Exciting times ahead!
This update is fixing some of the recent issues, as all the 1.20.x ones have done in the last couple of weeks since 1.20.
What happened with the 1.20 announcement? Well, it got lost in the voids beyond Tinka’s Domain, we think.
This also marks the start of our deep dive into the development of the first DLC, and the 1.30 update that comes with it. The update will feature many improvements on the base game, and make way for the DLC content, which has the bulk of the new stuff.
Keep an eye on social media and our Discord for teasers on upcoming content! Also check out the Roadmap to see estimated release dates of everything planned for the rest of the year.
Here’s the full change log, on Steam as always.
You can read the lost 1.20.0 announcement details on Steam here too.