This update adds some much needed class balance and brings the Warden up a notch to be more on par with the others. Sets have also been re-balanced to make the 4th piece largely optional, allowing further diversity in your builds. There’s also many new items, including TL’s and Runes, so check out the full notes on Steam!
This update fleshes out the mastery system with almost 80 new options to pick from (~20 per class) and adds several QoL features and mechanic changes that have been requested by the community. In addition, some items, sets, and passives have been buffed, localization is nearing technical completion, and a lot of issues have been fixed.
Read the full announcement on Steam!
Perhaps the most important point of this update is that we are finally up to date with engine versions. It should fix the long term performance issues we’ve seen ever since porting to GMS2. Finally!
Some other noteworthy things include keybind profiles, new loot filters, and a new save system!
Check out the full notes on Steam as always.
A new Major Content Update is live, and possibly the most game-changing one to date! The Endgame Anomaly system has been fleshed out, a Rune system has been added, and the Masteries have been completely reworked to allow for deeper customization of builds!
Read the full notes and check out the trailer in the Announcement on Steam.